Pirates of the Caribbean:
Dead Men Tell No Tales
The Third Floor - 2014
• responsible for all models shown. I was the primary modeler on the project for 5.5 months. There was a second modeler to help me out the first and last couple weeks of the show.
• worked with the directors and art department team to develop Devil's Triangle and the ghost sharks.
Characters
• Black Beach sunrise is done entirely in Maya without any composited effects.
Ghost Sharks
Ships
Dawn of the Planet of the Apes
20th Century Fox/ Cinedev 2012
• responsible for all human and animal models + textures
• worked closely with the director and WETA team to develop visually striking concepts, characters, environments, and props
• lo-poly models were all created in maya to be exported into CryEngine for look development and rendering purposes
• textures and normal maps sculpted in
mudbox